Ability[]
If target's base cooldown is higher than this card's ATK is increased by X. X is (target's base cooldown - this card's) x25%.
Strong against[]
- Unarmored: 150%
- Light: 125%
- Enchanted: 100%
- Heavy: 75%
Weak against[]
- Special: 150%
- Magic: 125%
- Pierce: 100%
- Melee: 75%