Ability[]
ATK is increased by X if target's maximum HP is larger than 1600. X is target's maximum HP - 1600 and capped at 600.
Strong against[]
- Enchanted: 150%
- Heavy: 125%
- Light: 100%
- Unarmored: 75%
Weak against[]
- Magic: 150%
- Special: 125%
- Melee: 100%
- Pierce: 75%